Lickety Split Timer App
An iPad kids’ app designed to help to turn off the nagging and turn your request to your kid into a fun challenge to achieve!
A very creative idea from this developer. Presented to us by Swirly Studios LLC.
I really like the “Custom” choice. There are four timers ranging from once to four minutes. This makes it so much nicer to say, ‘Mommy needs 4 minutes to finish these bills. Can you play quietly for four minutes so we can go out soon?’ At that point the iPad kids will set their timer so that they can show themselves and Mommy that they have that skill. Sounds peaceful to me.
Our kids are very special little people. They need guidance and direction and the tools to achieve their educational needs. They seem to have their own sense of time, which is great at times, but in the busy morning rush to get to school and work on time, this is a great tool for their toolbox. On the weekend, or in evening downtime it is also essential to allow their loss in time for creativity to flow- and yes, there are apps for that as well.
It was our pleasure to do this app review.
Imagine a peaceful morning with happy kids!
Learning to share and take turns!
This one shows you the options and a beat the timer bed making kid!
Lickety Split – Swirly Studios LLC
This is a pleasure to see! An opportunity to smooth out things for the kids and the whole family. Great app for teaching social skills with positive reinforcement and challenges.
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Meet The Developers!
What was the initial inspiration for Lickety Split?
Lickety Split really started with the Music. We realized what a
powerful tool it could be for motivating kids and helping them grasp
concepts of time in our own lives and wanted to make a simple tool
where others could have similar experiences with their kids.
What is your favorite aspect of the app?
Our favorite aspect of Lickety Split is how much the kids themselves
drive the whole process and the role of the parent shifts from being
their antagonist to being their champion. An animated character is the
one telling them what they have to do, and the parent instead becomes
the one saying “you’re doing great! I think you’re going to beat the
duck! Good job!”
Is there anything else you would like to share with our readers?
We struggled a lot with including reward, punishment & tracking
features into the app. Ultimately, we decided those aspects were
better managed non-digitally, saying things like “if you beat the
timer, you can have an extra long bed-time story” or “if the duck
comes, he puts whatever toys you still have left at that time and puts
them in the garage for a week” ~
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